World of Battle is a hover ship shooter I developed with 3D Gamestudio using the Acknex 7 game engine. The ship controls and dynamics, AI, and battle system were written in the engine's scripting language called Lite-C. In its current form it is playable but still serves as a prototype for future games to come.

All assets are original (music, textures, 3D models) and were created solely by me.

Download BattleArena2.zip
Created:
Platform:
Size:
Features:
2004
Acknex 7 Lite-C
3,500 Lines
Lite-C, AI, Pathfinding, Battle System, Original Assets
Sample Code: AI_1-32.wdl

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Download Video: 'WOB.mp4'



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