World of Battle is a hover ship shooter I developed with 3D Gamestudio using the Acknex 7 game engine. The ship controls and dynamics, AI, and battle system were written in the engine's scripting language called Lite-C. In its current form it is playable but still serves as a prototype for future games to come.
All assets are original (music, textures, 3D models) and were created solely by me.
Download Video: 'WOB.mp4'