Missile X is an aerial racing game I developed using 3D GameStudio with the Acknex engine. This fast paced game requires the player to navigate the tight spaces inside tunnels without hitting an obstacle. Velocity increases gradually as no obstacles are hit, and the player must increase velocity to escape the wall of destruction following them. It differs from other tunnel racing games since there are multiple tunnels and it is possible to fly outside. This is largely due to the adaptive controls that change sensitivity depending on being inside/outside. This was a personal project done in my free time.
All assets are original (music, textures, 3D models) and were created solely by me.
Download Video: 'MissileX1.mp4'